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Thread: Halo 4 / My expectations for Halo 4 MLG
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My expectations for Halo 4 MLG
Right now Halo 4 is crushing Black Ops 2 (all versions) in preorders, also at this point of prelaunch Halo 4 is crushing Reach in preorders. So, with this in mind I expect MLG's first Halo 4 event to be very popular, so for this first event what settings should MLG use?

My Predictions
Starting Weapon: BR
Maps:Altered versions of default maps (like v1 reach)
sprint: I expect MLG will give sprint a chance at launch, so sprint for v1 at least will be turned on.
movement: default Halo 4 movement (They will create better settings as time goes on, but for v1 I believe they'll stick to default movement)
armor abilities: pickups only ( they determined this even before v1 reach)

thoughts?
Re: My expectations for Halo 4 MLG
I think that they should keep the custom loadouts for mlg but I think that promethean vision is way too op so they need 2 change it
Re: My expectations for Halo 4 MLG
Well there seems to be  a massive emphasis on the loadouts from 343's side, not sure if mlg will be happy with it though.
lagstrafe/youtube.com
Re: My expectations for Halo 4 MLG
i hope they keep it as close to vanilla settings as possible, reach mlg is nothing like vanilla reach
Re: My expectations for Halo 4 MLG
I agree.  It needs to be as close to Vanila H4 as possible.  Perhaps 343i will nerf Promethian Vision, and make it only have a certain range but make the time longer.  For example, make the maximum radius be as large as the standard radar, but twice as long.  That way someone can see someone camping behind a corner camping instead of in a BR battle cross map.
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