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Monday, August 06, 2012 3:05:29 PM
faux shores

 Bronze Private
Credits: 0
Posts: 3
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Re: Halo 4 the first Halo game not dominated by one weapon.
vBlite said:It will be bad for the game overall. I don't see how having a variety of (Hopefully) balanced weapons can hurt a game.
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Monday, August 06, 2012 8:42:21 PM
vBlite

 Bronze Staff Sgt
Credits: 288
Posts: 529
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Re: Halo 4 the first Halo game not dominated by one weapon.
faux shores said:vBlite said:It will be bad for the game overall.
I don't see how having a variety of (Hopefully) balanced weapons can hurt a game. Every halo before has had weapons that are better than others and they played fine If they try to make it so every weapon is decent I can see gameplay being effected.
Better
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Tuesday, August 07, 2012 8:50:09 AM
ExXyY

 Gold Corporal
Credits: 71
Posts: 58
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Re: Halo 4 the first Halo game not dominated by one weapon.
the weapons have always been balanced. each one serves it's purpose in matchmaking. now, obviously the rifled weapons have always been dominant but there is really no game with a worthy multiplayer experience that has completely balanced weapons. all, if not then most, weapons have their own role in the game despite the dominant nature of rifled weapons. bungie always, and now 343, created games with well balanced weapons. thats what has given the halo games such a high re-play value. halo 3 perpetually had 500,000+ players online at any given time (ive even seen the numbers up to one million) and thats simply because gamers of any skill level or any age (adherent to the esb rating, of course...) could play for hours on end. they could pick up any weapon, any vehicle, or any power-up and have a blast playing. the weapons are balanced now, they have been and they will continue to be, halo 4 will not be the "first". it may seem that way only because of the greater variety of weapons in halo 4 compared to past titles but in fact, nothings really changed on the balance aspect.
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Tuesday, August 07, 2012 9:33:34 AM
vBlite

 Bronze Staff Sgt
Credits: 288
Posts: 529
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Re: Halo 4 the first Halo game not dominated by one weapon.
I don't like it when people talk about re balancing as to me it sounds like weapons such as the AR are going to end up being ridiculously powerful. Honestly wouldn't surprise me.
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Tuesday, August 07, 2012 11:56:43 PM
ExXyY

 Gold Corporal
Credits: 71
Posts: 58
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Re: Halo 4 the first Halo game not dominated by one weapon.
vBlite said:I don't like it when people talk about re balancing as to me it sounds like weapons such as the AR are going to end up being ridiculously powerful. Honestly wouldn't surprise me. The AR has always been powerful. Any player with decent aim at close range (within 10 meters) would likely beat out anybody not using a power weapon. Of course a 4-shot BR or a 5-shot DMR win a lot of the time due to the players strafing and accuracy (and the fact that most players wielding an AR when there are BR's or DMR's are available are generally sub-par players) but if you keep your shots consistent with the AR at a close range its always been a powerful weapon that WILL kill faster than the BR or DMR. in fact, its the AR's power and the weapons like it that make the game so balanced. it's the AR's power that allows players with a little less skill to still get kills and enjoy the game. so... its always been powerful, i doubt they would change it.
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Wednesday, August 08, 2012 4:10:54 AM
vBlite

 Bronze Staff Sgt
Credits: 288
Posts: 529
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Re: Halo 4 the first Halo game not dominated by one weapon.
ExXyY said:vBlite said:I don't like it when people talk about re balancing as to me it sounds like weapons such as the AR are going to end up being ridiculously powerful. Honestly wouldn't surprise me.
The AR has always been powerful. Any player with decent aim at close range (within 10 meters) would likely beat out anybody not using a power weapon. Of course a 4-shot BR or a 5-shot DMR win a lot of the time due to the players strafing and accuracy (and the fact that most players wielding an AR when there are BR's or DMR's are available are generally sub-par players) but if you keep your shots consistent with the AR at a close range its always been a powerful weapon that WILL kill faster than the BR or DMR. in fact, its the AR's power and the weapons like it that make the game so balanced. it's the AR's power that allows players with a little less skill to still get kills and enjoy the game.
so... its always been powerful, i doubt they would change it.
No, it won't.
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Wednesday, August 08, 2012 9:22:44 AM
Nozty

 Bronze Private
Credits: 0
Posts: 3
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Re: Halo 4 the first Halo game not dominated by one weapon.
In halo 3 the Br is a power weapon if you could use it well.
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Wednesday, August 08, 2012 4:59:50 PM
assaultriflepro

 Bronze Sergeant
Credits: 130
Posts: 284
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Re: Halo 4 the first Halo game not dominated by one weapon.
ExXyY said:the weapons have always been balanced. each one serves it's purpose in matchmaking. now, obviously the rifled weapons have always been dominant but there is really no game with a worthy multiplayer experience that has completely balanced weapons. all, if not then most, weapons have their own role in the game despite the dominant nature of rifled weapons. bungie always, and now 343, created games with well balanced weapons. thats what has given the halo games such a high re-play value. halo 3 perpetually had 500,000+ players online at any given time (ive even seen the numbers up to one million) and thats simply because gamers of any skill level or any age (adherent to the esb rating, of course...) could play for hours on end. they could pick up any weapon, any vehicle, or any power-up and have a blast playing. the weapons are balanced now, they have been and they will continue to be, halo 4 will not be the "first". it may seem that way only because of the greater variety of weapons in halo 4 compared to past titles but in fact, nothings really changed on the balance aspect. Use a Spiker and a Plasma Rifle and tell me with a straight face that they're useful without beating down someone. The only reason Halo 3's population looked so high was because the player counter showed how many players were online over 24 hours. Reach shows how many players are on now.
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Wednesday, August 08, 2012 5:35:58 PM
ExXyY

 Gold Corporal
Credits: 71
Posts: 58
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Re: Halo 4 the first Halo game not dominated by one weapon.
assaultriflepro said:ExXyY said:the weapons have always been balanced. each one serves it's purpose in matchmaking. now, obviously the rifled weapons have always been dominant but there is really no game with a worthy multiplayer experience that has completely balanced weapons. all, if not then most, weapons have their own role in the game despite the dominant nature of rifled weapons. bungie always, and now 343, created games with well balanced weapons. thats what has given the halo games such a high re-play value. halo 3 perpetually had 500,000+ players online at any given time (ive even seen the numbers up to one million) and thats simply because gamers of any skill level or any age (adherent to the esb rating, of course...) could play for hours on end. they could pick up any weapon, any vehicle, or any power-up and have a blast playing. the weapons are balanced now, they have been and they will continue to be, halo 4 will not be the "first". it may seem that way only because of the greater variety of weapons in halo 4 compared to past titles but in fact, nothings really changed on the balance aspect.
Use a Spiker and a Plasma Rifle and tell me with a straight face that they're useful without beating down someone.
The only reason Halo 3's population looked so high was because the player counter showed how many players were online over 24 hours. Reach shows how many players are on now. on the spiker and plasma rifle comment; you got me there! i couldnt agree more. as far as the size of the halo community between H3 and HR, there is no disputing the fact that the fan base and community has diminished significantly in size since the release of HR. H3 actually used a real-time online player count up until approximately one month prior to HR's release when bungie updated it to the 24 hr count in order to focus more time and energy on the reach servers which had already been up and running via the beta play.
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Wednesday, August 08, 2012 8:45:21 PM
assaultriflepro

 Bronze Sergeant
Credits: 130
Posts: 284
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Re: Halo 4 the first Halo game not dominated by one weapon.
ExXyY said:assaultriflepro said:ExXyY said:the weapons have always been balanced. each one serves it's purpose in matchmaking. now, obviously the rifled weapons have always been dominant but there is really no game with a worthy multiplayer experience that has completely balanced weapons. all, if not then most, weapons have their own role in the game despite the dominant nature of rifled weapons. bungie always, and now 343, created games with well balanced weapons. thats what has given the halo games such a high re-play value. halo 3 perpetually had 500,000+ players online at any given time (ive even seen the numbers up to one million) and thats simply because gamers of any skill level or any age (adherent to the esb rating, of course...) could play for hours on end. they could pick up any weapon, any vehicle, or any power-up and have a blast playing. the weapons are balanced now, they have been and they will continue to be, halo 4 will not be the "first". it may seem that way only because of the greater variety of weapons in halo 4 compared to past titles but in fact, nothings really changed on the balance aspect.
Use a Spiker and a Plasma Rifle and tell me with a straight face that they're useful without beating down someone.
The only reason Halo 3's population looked so high was because the player counter showed how many players were online over 24 hours. Reach shows how many players are on now.
on the spiker and plasma rifle comment; you got me there! i couldnt agree more.
as far as the size of the halo community between H3 and HR, there is no disputing the fact that the fan base and community has diminished significantly in size since the release of HR. H3 actually used a real-time online player count up until approximately one month prior to HR's release when bungie updated it to the 24 hr count in order to focus more time and energy on the reach servers which had already been up and running via the beta play. I never would of guessed, what an achievement to bring so many players together for so long. Unfortunately the community is only shadow of its former self. You could actually call Machinima a Halo channel back in the day. T2 during the height of H3 MLG appeared on the side of millions of bottles of Dr pepper! People used to argue about if the Battle Rifle should have spread or not. Now we are arguing about if friggin Jet Packs should return to multiplayer! After every other game I use to get custom game invites (I always joined! I made so many friends :D ). It's been months since I played a full custom game :( Back in the day we had great, competitive, and colorful maps. Now we have Forge World, Countdown, and Zealot. ( That's it on the competitive side) With Halo 4 we can only hope for a restoration of our once great casual, and competitive communities.
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Wednesday, August 08, 2012 10:02:48 PM
ExXyY

 Gold Corporal
Credits: 71
Posts: 58
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Re: Halo 4 the first Halo game not dominated by one weapon.
assaultriflepro said:ExXyY said:assaultriflepro said:ExXyY said:the weapons have always been balanced. each one serves it's purpose in matchmaking. now, obviously the rifled weapons have always been dominant but there is really no game with a worthy multiplayer experience that has completely balanced weapons. all, if not then most, weapons have their own role in the game despite the dominant nature of rifled weapons. bungie always, and now 343, created games with well balanced weapons. thats what has given the halo games such a high re-play value. halo 3 perpetually had 500,000+ players online at any given time (ive even seen the numbers up to one million) and thats simply because gamers of any skill level or any age (adherent to the esb rating, of course...) could play for hours on end. they could pick up any weapon, any vehicle, or any power-up and have a blast playing. the weapons are balanced now, they have been and they will continue to be, halo 4 will not be the "first". it may seem that way only because of the greater variety of weapons in halo 4 compared to past titles but in fact, nothings really changed on the balance aspect.
Use a Spiker and a Plasma Rifle and tell me with a straight face that they're useful without beating down someone.
The only reason Halo 3's population looked so high was because the player counter showed how many players were online over 24 hours. Reach shows how many players are on now.
on the spiker and plasma rifle comment; you got me there! i couldnt agree more.
as far as the size of the halo community between H3 and HR, there is no disputing the fact that the fan base and community has diminished significantly in size since the release of HR. H3 actually used a real-time online player count up until approximately one month prior to HR's release when bungie updated it to the 24 hr count in order to focus more time and energy on the reach servers which had already been up and running via the beta play.
I never would of guessed, what an achievement to bring so many players together for so long. Unfortunately the community is only shadow of its former self. You could actually call Machinima a Halo channel back in the day. T2 during the height of H3 MLG appeared on the side of millions of bottles of Dr pepper! People used to argue about if the Battle Rifle should have spread or not. Now we are arguing about if friggin Jet Packs should return to multiplayer! After every other game I use to get custom game invites (I always joined! I made so many friends :D ). It's been months since I played a full custom game :( Back in the day we had great, competitive, and colorful maps. Now we have Forge World, Countdown, and Zealot. ( That's it on the competitive side) With Halo 4 we can only hope for a restoration of our once great casual, and competitive communities.
AND HOPE WE WILL!!! the excitement of halo 4's release is is insurmountable, i beg of the 343 gods everyday to not let us all down!
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Thursday, August 09, 2012 1:08:22 PM
mr squidga

 Bronze Private
Credits: 0
Posts: 3
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Re: Halo 4 the first Halo game not dominated by one weapon.
Be nice to have DMR and BR -- I wonder which one will get picked over the other by most people?
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Friday, August 10, 2012 12:47:40 AM
bigdrobbins

 Bronze Private
Credits: 0
Posts: 15
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Re: Halo 4 the first Halo game not dominated by one weapon.
I am very interested in that rail gun. Is that only a ordinance drop weapon? Or will it be part of a loadout?
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