The ascetics used in constructs such as this tend to belittle the actual purpose of the structures themselves.
Recommended: 4-8 Players, Team-based.
A map designed for the premise of combining playability with sheer ascetics. All pieces were meticulously placed to allow fair and balanced gameplay (And not of the Fox News variety). Beware the center structure providing cover across the upper bridge. Get too close to the plasma vent in the center and it means instant death. Jetpack from the lower bridge up, or drop down from the upper bridge to help make the vertical gameplay attribute successful. Bases are devised into two levels, and initial spawns are housed in the base tower. Look out across to see into the other towers, and plan your moves accordingly. The sniper perch may be low, but what can be seen is more than a little. Use the ramps when leaving your base as adequate cover, blocking your opponent's line of sight. And one more thing: Please enjoy the map, though it may not be the best design for Halo, a lot of work was put into it. I just wish the engine bungie made for the game was better, so everyone would get a better experience out of it.